PixelLightAPI  .
PLRenderer::TextureHandler Member List
This is the complete list of members for PLRenderer::TextureHandler, including all inherited members.
Bind(PLCore::uint32 nStage=0) const PLRenderer::TextureHandler
GetAnimationState() const PLRenderer::TextureHandler [inline]
GetResource() constPLCore::ResourceHandler< Texture >
GetTexture() const PLRenderer::TextureHandler
Load(TextureManager &cTextureManager, const PLCore::String &sFilename, bool bReloadTexture=false)PLRenderer::TextureHandler
operator=(const TextureHandler &cSource)PLRenderer::TextureHandler
ResourceHandler()PLCore::ResourceHandler< Texture >
SetResource(Texture *pResource=nullptr)PLCore::ResourceHandler< Texture > [virtual]
TextureHandler()PLRenderer::TextureHandler
Unload()PLRenderer::TextureHandler
~ResourceHandler()PLCore::ResourceHandler< Texture > [virtual]
~TextureHandler()PLRenderer::TextureHandler [virtual]


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:24
The content of this PixelLight document is published under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported