PixelLightAPI  .
PLRenderer::Animation Member List
This is the complete list of members for PLRenderer::Animation, including all inherited members.
Animation(const PLCore::String &sName="", AnimationManager *pManager=nullptr)PLRenderer::Animation
Continue()PLRenderer::Animation [inline]
Delete(bool bProtectedToo=false)PLCore::Element< Animation > [virtual]
EFlags enum namePLRenderer::Animation
Element(const String &sName="", ElementManager< Animation > *pManager=nullptr)PLCore::Element< Animation >
EventFrameChangePLRenderer::Animation
EventSpecialFramePLRenderer::Animation
EventStartPLRenderer::Animation
EventStopPLRenderer::Animation
GetAnimation() const PLRenderer::Animation [inline]
GetCurrentFrame() const PLRenderer::Animation
GetEndFrame() const PLRenderer::Animation [inline]
GetEvents() const PLRenderer::Animation [inline]
GetFlags() const PLRenderer::Animation [inline]
GetFrame() const PLRenderer::Animation
GetHandler(uint32 nIndex) constPLCore::Element< Animation >
GetID() constPLCore::Element< Animation >
GetManager() constPLCore::Element< Animation >
GetName() constPLCore::Element< Animation >
GetNextFrame() const PLRenderer::Animation
GetNumOfFrames() const PLRenderer::Animation [inline]
GetNumOfHandlers() constPLCore::Element< Animation >
GetProgress() const PLRenderer::Animation
GetSpeed() const PLRenderer::Animation [inline]
GetStartFrame() const PLRenderer::Animation [inline]
GetType() const PLRenderer::Animation [inline]
GetWeight() const PLRenderer::Animation [inline]
IsActive() const PLRenderer::Animation [inline]
IsProtected() constPLCore::Element< Animation >
IsRunning() const PLRenderer::Animation [inline]
Loop enum valuePLRenderer::Animation
m_bProtectedPLCore::Element< Animation > [protected]
m_lstHandlersPLCore::Element< Animation > [protected]
m_pManagerPLCore::Element< Animation > [protected]
m_sNamePLCore::Element< Animation > [protected]
operator=(const Animation &cSource)PLRenderer::Animation
Element< Animation >::operator=(const Element< Animation > &cSource)PLCore::Element< Animation > [virtual]
Pause()PLRenderer::Animation [inline]
PingPong enum valuePLRenderer::Animation
Reset()PLRenderer::Animation
SetActive(bool bActive=true)PLRenderer::Animation [inline]
SetCurrentFrame(float fFrame)PLRenderer::Animation
SetEvents(bool bEvents=true)PLRenderer::Animation [inline]
SetFlags(PLCore::uint32 nFlags=0)PLRenderer::Animation [inline]
SetName(const String &sName)PLCore::Element< Animation > [virtual]
SetProtected(bool bProtected=false)PLCore::Element< Animation >
SetSpeed(float fSpeed=24.0f)PLRenderer::Animation [inline]
SetType(PLCore::uint32 nType=0)PLRenderer::Animation [inline]
SetWeight(float fWeight=1.0f)PLRenderer::Animation [inline]
Start(PLCore::uint32 nStart, PLCore::uint32 nEnd, float fSpeed=24.0f, PLCore::uint32 nFlags=0)PLRenderer::Animation
Start(AnimationInfo &cAnimationInfo, bool bRestart=false)PLRenderer::Animation
Stop()PLRenderer::Animation
Update(float fTimeDifference)PLRenderer::Animation
~Animation()PLRenderer::Animation [virtual]
~Element()PLCore::Element< Animation > [protected, virtual]


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:22
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