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PLRenderer
Animation
PLRenderer::Animation Member List
This is the complete list of members for
PLRenderer::Animation
, including all inherited members.
Animation
(const PLCore::String &sName="", AnimationManager *pManager=nullptr)
PLRenderer::Animation
Continue
()
PLRenderer::Animation
[inline]
Delete
(bool bProtectedToo=false)
PLCore::Element< Animation >
[virtual]
EFlags
enum name
PLRenderer::Animation
Element
(const String &sName="", ElementManager< Animation > *pManager=nullptr)
PLCore::Element< Animation >
EventFrameChange
PLRenderer::Animation
EventSpecialFrame
PLRenderer::Animation
EventStart
PLRenderer::Animation
EventStop
PLRenderer::Animation
GetAnimation
() const
PLRenderer::Animation
[inline]
GetCurrentFrame
() const
PLRenderer::Animation
GetEndFrame
() const
PLRenderer::Animation
[inline]
GetEvents
() const
PLRenderer::Animation
[inline]
GetFlags
() const
PLRenderer::Animation
[inline]
GetFrame
() const
PLRenderer::Animation
GetHandler
(uint32 nIndex) const
PLCore::Element< Animation >
GetID
() const
PLCore::Element< Animation >
GetManager
() const
PLCore::Element< Animation >
GetName
() const
PLCore::Element< Animation >
GetNextFrame
() const
PLRenderer::Animation
GetNumOfFrames
() const
PLRenderer::Animation
[inline]
GetNumOfHandlers
() const
PLCore::Element< Animation >
GetProgress
() const
PLRenderer::Animation
GetSpeed
() const
PLRenderer::Animation
[inline]
GetStartFrame
() const
PLRenderer::Animation
[inline]
GetType
() const
PLRenderer::Animation
[inline]
GetWeight
() const
PLRenderer::Animation
[inline]
IsActive
() const
PLRenderer::Animation
[inline]
IsProtected
() const
PLCore::Element< Animation >
IsRunning
() const
PLRenderer::Animation
[inline]
Loop
enum value
PLRenderer::Animation
m_bProtected
PLCore::Element< Animation >
[protected]
m_lstHandlers
PLCore::Element< Animation >
[protected]
m_pManager
PLCore::Element< Animation >
[protected]
m_sName
PLCore::Element< Animation >
[protected]
operator=
(const Animation &cSource)
PLRenderer::Animation
Element< Animation >::operator=
(const Element< Animation > &cSource)
PLCore::Element< Animation >
[virtual]
Pause
()
PLRenderer::Animation
[inline]
PingPong
enum value
PLRenderer::Animation
Reset
()
PLRenderer::Animation
SetActive
(bool bActive=true)
PLRenderer::Animation
[inline]
SetCurrentFrame
(float fFrame)
PLRenderer::Animation
SetEvents
(bool bEvents=true)
PLRenderer::Animation
[inline]
SetFlags
(PLCore::uint32 nFlags=0)
PLRenderer::Animation
[inline]
SetName
(const String &sName)
PLCore::Element< Animation >
[virtual]
SetProtected
(bool bProtected=false)
PLCore::Element< Animation >
SetSpeed
(float fSpeed=24.0f)
PLRenderer::Animation
[inline]
SetType
(PLCore::uint32 nType=0)
PLRenderer::Animation
[inline]
SetWeight
(float fWeight=1.0f)
PLRenderer::Animation
[inline]
Start
(PLCore::uint32 nStart, PLCore::uint32 nEnd, float fSpeed=24.0f, PLCore::uint32 nFlags=0)
PLRenderer::Animation
Start
(AnimationInfo &cAnimationInfo, bool bRestart=false)
PLRenderer::Animation
Stop
()
PLRenderer::Animation
Update
(float fTimeDifference)
PLRenderer::Animation
~Animation
()
PLRenderer::Animation
[virtual]
~Element
()
PLCore::Element< Animation >
[protected, virtual]
PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by
The PixelLight Team
Last modified Fri Dec 23 2011 15:51:22
The content of this PixelLight document is published under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported