PixelLightAPI
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EventPosition | PLMath::Transform3 | |
EventRotation | PLMath::Transform3 | |
EventScale | PLMath::Transform3 | |
GetInverseMatrix() | PLMath::Transform3 | |
GetMatrix() | PLMath::Transform3 | |
GetPosition() const | PLMath::Transform3 | [inline] |
GetRotation() const | PLMath::Transform3 | [inline] |
GetScale() const | PLMath::Transform3 | [inline] |
operator=(const Transform3 &cSource) | PLMath::Transform3 | |
SetMatrix(const Matrix3x4 &mTrans) | PLMath::Transform3 | |
SetPosition(const Vector3 &vPosition) | PLMath::Transform3 | |
SetRotation(const Quaternion &qRotation) | PLMath::Transform3 | |
SetScale(const Vector3 &vScale) | PLMath::Transform3 | |
Transform3() | PLMath::Transform3 | |
Transform3(const Transform3 &cSource) | PLMath::Transform3 |
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