PixelLightAPI
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GetPos() const | PLMath::Sphere | |
GetRadius() const | PLMath::Sphere | |
operator=(const Sphere &cSource) | PLMath::Sphere | |
SetPos(float fX=0.0f, float fY=0.0f, float fZ=0.0f) | PLMath::Sphere | |
SetPos(const Vector3 &vPos) | PLMath::Sphere | |
SetRadius(float fRadius=0.0f) | PLMath::Sphere | |
Sphere() | PLMath::Sphere | |
Sphere(const Sphere &cSource) | PLMath::Sphere | |
~Sphere() | PLMath::Sphere |
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