PixelLightAPI  .
PLMath::Math Member List
This is the complete list of members for PLMath::Math, including all inherited members.
Abs(int x)PLMath::Math [inline, static]
Abs(float x)PLMath::Math [inline, static]
Abs(double x)PLMath::Math [inline, static]
ACos(float fValue)PLMath::Math [inline, static]
ACos(double dValue)PLMath::Math [inline, static]
AreEqual(float f1, float f2, float fEpsilon=Math::Epsilon)PLMath::Math [inline, static]
AreEqual(double d1, double d2, double dEpsilon=Math::Epsilon)PLMath::Math [inline, static]
ASin(float fValue)PLMath::Math [inline, static]
ASin(double dValue)PLMath::Math [inline, static]
ATan(float fValue)PLMath::Math [inline, static]
ATan(double dValue)PLMath::Math [inline, static]
ATan2(float fX, float fY)PLMath::Math [inline, static]
ATan2(double dX, double dY)PLMath::Math [inline, static]
Ceil(float fValue)PLMath::Math [inline, static]
ClampToInterval(float fValue, float fMin, float fMax)PLMath::Math [inline, static]
Cos(float fAngle)PLMath::Math [inline, static]
Cos(double dAngle)PLMath::Math [inline, static]
DegToRadPLMath::Math [static]
EpsilonPLMath::Math [static]
Exp(float x)PLMath::Math [inline, static]
Exp(double x)PLMath::Math [inline, static]
FastInvSqrt(float fValue)PLMath::Math [inline, static]
Floor(float fValue)PLMath::Math [inline, static]
GetNearestPowerOfTwo(int nNumber, bool bLower=true)PLMath::Math [inline, static]
GetRand()PLMath::Math [inline, static]
GetRandFloat()PLMath::Math [inline, static]
GetRandMinMaxFloat(float fMin, float fMax)PLMath::Math [inline, static]
GetRandNeg()PLMath::Math [inline, static]
GetRandNegFloat()PLMath::Math [inline, static]
IsFinite(float fValue)PLMath::Math [inline, static]
IsFinite(double dValue)PLMath::Math [inline, static]
IsNotANumber(float fValue)PLMath::Math [inline, static]
IsNotANumber(double dValue)PLMath::Math [inline, static]
IsPowerOfTwo(int nNumber)PLMath::Math [inline, static]
Log(float x)PLMath::Math [inline, static]
Log(double x)PLMath::Math [inline, static]
Log2(float x)PLMath::Math [inline, static]
Log2(double x)PLMath::Math [inline, static]
Log2ConstPLMath::Math [static]
Max(float a, float b)PLMath::Math [inline, static]
Max(int a, int b)PLMath::Math [inline, static]
Max(PLCore::uint32 a, PLCore::uint32 b)PLMath::Math [inline, static]
Max(float a, float b, float c, float d)PLMath::Math [inline, static]
Max(int a, int b, int c, int d)PLMath::Math [inline, static]
Max(PLCore::uint32 a, PLCore::uint32 b, PLCore::uint32 c, PLCore::uint32 d)PLMath::Math [inline, static]
Min(float a, float b)PLMath::Math [inline, static]
Min(int a, int b)PLMath::Math [inline, static]
Min(PLCore::uint32 a, PLCore::uint32 b)PLMath::Math [inline, static]
Min(float a, float b, float c, float d)PLMath::Math [inline, static]
Min(int a, int b, int c, int d)PLMath::Math [inline, static]
Min(PLCore::uint32 a, PLCore::uint32 b, PLCore::uint32 c, PLCore::uint32 d)PLMath::Math [inline, static]
PiPLMath::Math [static]
Pi2PLMath::Math [static]
PiHalfPLMath::Math [static]
Pow(float x, float y)PLMath::Math [inline, static]
Pow(double x, double y)PLMath::Math [inline, static]
Pow(int x, int y)PLMath::Math [inline, static]
RadToDegPLMath::Math [static]
RandMaxPLMath::Math [static]
Round(float fValue, PLCore::uint32 nPrecision=0)PLMath::Math [inline, static]
Saturate(float fValue)PLMath::Math [inline, static]
Sign(float x)PLMath::Math [inline, static]
Sin(float fAngle)PLMath::Math [inline, static]
Sin(double dAngle)PLMath::Math [inline, static]
Sqrt(float fValue)PLMath::Math [inline, static]
Sqrt(double dValue)PLMath::Math [inline, static]
Swap(float &a, float &b)PLMath::Math [inline, static]
Tan(float fAngle)PLMath::Math [inline, static]
Tan(double dAngle)PLMath::Math [inline, static]
WrapToInterval(float fValue, float fMin, float fMax)PLMath::Math [inline, static]


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:20
The content of this PixelLight document is published under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported