PixelLightAPI  .
ThemeIngame.h
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00001 /*********************************************************\
00002  *  File: ThemeIngame.h                                  *
00003  *
00004  *  Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLGUI_THEME_INGAME_H__
00024 #define __PLGUI_THEME_INGAME_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include "PLGui/Themes/Theme.h"
00032 
00033 
00034 //[-------------------------------------------------------]
00035 //[ Namespace                                             ]
00036 //[-------------------------------------------------------]
00037 namespace PLGui {
00038 
00039 
00040 //[-------------------------------------------------------]
00041 //[ Classes                                               ]
00042 //[-------------------------------------------------------]
00043 /**
00044 *  @brief
00045 *    PixelLight ingame theme
00046 */
00047 class ThemeIngame : public Theme {
00048 
00049 
00050     //[-------------------------------------------------------]
00051     //[ Friends                                               ]
00052     //[-------------------------------------------------------]
00053     friend class Widget;
00054 
00055 
00056     //[-------------------------------------------------------]
00057     //[ Class definition                                      ]
00058     //[-------------------------------------------------------]
00059     pl_class(PLGUI_RTTI_EXPORT, ThemeIngame, "PLGui", PLGui::Theme, "PixelLight ingame theme")
00060     pl_class_end
00061 
00062 
00063     //[-------------------------------------------------------]
00064     //[ Public functions                                      ]
00065     //[-------------------------------------------------------]
00066     public:
00067         /**
00068         *  @brief
00069         *    Constructor
00070         *
00071         *  @param[in] cGui
00072         *    Owner GUI
00073         */
00074         PLGUI_API ThemeIngame(Gui &cGui);
00075 
00076         /**
00077         *  @brief
00078         *    Destructor
00079         */
00080         PLGUI_API virtual ~ThemeIngame();
00081 
00082 
00083     //[-------------------------------------------------------]
00084     //[ Public virtual Theme functions                        ]
00085     //[-------------------------------------------------------]
00086     public:
00087 
00088 
00089     //[-------------------------------------------------------]
00090     //[ Protected data                                        ]
00091     //[-------------------------------------------------------]
00092     protected:
00093 
00094 
00095 };
00096 
00097 
00098 //[-------------------------------------------------------]
00099 //[ Namespace                                             ]
00100 //[-------------------------------------------------------]
00101 } // PLGui
00102 
00103 
00104 #endif // __PLGUI_THEME_INGAME_H__


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:04
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