PixelLightAPI
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00001 /*********************************************************\ 00002 * File: ThemeIngame.h * 00003 * 00004 * Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLGUI_THEME_INGAME_H__ 00024 #define __PLGUI_THEME_INGAME_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include "PLGui/Themes/Theme.h" 00032 00033 00034 //[-------------------------------------------------------] 00035 //[ Namespace ] 00036 //[-------------------------------------------------------] 00037 namespace PLGui { 00038 00039 00040 //[-------------------------------------------------------] 00041 //[ Classes ] 00042 //[-------------------------------------------------------] 00043 /** 00044 * @brief 00045 * PixelLight ingame theme 00046 */ 00047 class ThemeIngame : public Theme { 00048 00049 00050 //[-------------------------------------------------------] 00051 //[ Friends ] 00052 //[-------------------------------------------------------] 00053 friend class Widget; 00054 00055 00056 //[-------------------------------------------------------] 00057 //[ Class definition ] 00058 //[-------------------------------------------------------] 00059 pl_class(PLGUI_RTTI_EXPORT, ThemeIngame, "PLGui", PLGui::Theme, "PixelLight ingame theme") 00060 pl_class_end 00061 00062 00063 //[-------------------------------------------------------] 00064 //[ Public functions ] 00065 //[-------------------------------------------------------] 00066 public: 00067 /** 00068 * @brief 00069 * Constructor 00070 * 00071 * @param[in] cGui 00072 * Owner GUI 00073 */ 00074 PLGUI_API ThemeIngame(Gui &cGui); 00075 00076 /** 00077 * @brief 00078 * Destructor 00079 */ 00080 PLGUI_API virtual ~ThemeIngame(); 00081 00082 00083 //[-------------------------------------------------------] 00084 //[ Public virtual Theme functions ] 00085 //[-------------------------------------------------------] 00086 public: 00087 00088 00089 //[-------------------------------------------------------] 00090 //[ Protected data ] 00091 //[-------------------------------------------------------] 00092 protected: 00093 00094 00095 }; 00096 00097 00098 //[-------------------------------------------------------] 00099 //[ Namespace ] 00100 //[-------------------------------------------------------] 00101 } // PLGui 00102 00103 00104 #endif // __PLGUI_THEME_INGAME_H__
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