PixelLightAPI
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00001 /*********************************************************\ 00002 * File: TextureBuffer1D.h * 00003 * 00004 * Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLRENDERER_TEXTUREBUFFER1D_H__ 00024 #define __PLRENDERER_TEXTUREBUFFER1D_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include "PLRenderer/Renderer/TextureBuffer.h" 00032 00033 00034 //[-------------------------------------------------------] 00035 //[ Namespace ] 00036 //[-------------------------------------------------------] 00037 namespace PLRenderer { 00038 00039 00040 //[-------------------------------------------------------] 00041 //[ Classes ] 00042 //[-------------------------------------------------------] 00043 /** 00044 * @brief 00045 * Abstract renderer 1D texture buffer resource 00046 */ 00047 class TextureBuffer1D : public TextureBuffer { 00048 00049 00050 //[-------------------------------------------------------] 00051 //[ Public functions ] 00052 //[-------------------------------------------------------] 00053 public: 00054 /** 00055 * @brief 00056 * Destructor 00057 */ 00058 PLRENDERER_API virtual ~TextureBuffer1D(); 00059 00060 /** 00061 * @brief 00062 * Returns the texture buffer size 00063 * 00064 * @param[in] nMipmap 00065 * Mipmap level (0 - GetNumOfMipmaps()) 00066 * 00067 * @return 00068 * Texture buffer size 00069 */ 00070 PLRENDERER_API PLCore::uint32 GetSize(PLCore::uint32 nMipmap = 0) const; 00071 00072 00073 //[-------------------------------------------------------] 00074 //[ Protected functions ] 00075 //[-------------------------------------------------------] 00076 protected: 00077 /** 00078 * @brief 00079 * Constructor 00080 * 00081 * @param[in] cRenderer 00082 * Owner renderer 00083 * @param[in] nFlags 00084 * Texture buffer flags (see EFlags) 00085 */ 00086 PLRENDERER_API TextureBuffer1D(Renderer &cRenderer, PLCore::uint32 nFlags); 00087 00088 00089 //[-------------------------------------------------------] 00090 //[ Protected data ] 00091 //[-------------------------------------------------------] 00092 protected: 00093 PLCore::uint32 m_nSize; /**< Texture buffer size */ 00094 00095 00096 //[-------------------------------------------------------] 00097 //[ Private functions ] 00098 //[-------------------------------------------------------] 00099 private: 00100 /** 00101 * @brief 00102 * Copy constructor 00103 * 00104 * @param[in] cSource 00105 * Source to copy from 00106 */ 00107 TextureBuffer1D(const TextureBuffer1D &cSource); 00108 00109 /** 00110 * @brief 00111 * Copy operator 00112 * 00113 * @param[in] cSource 00114 * Source to copy from 00115 * 00116 * @return 00117 * Reference to this instance 00118 */ 00119 TextureBuffer1D &operator =(const TextureBuffer1D &cSource); 00120 00121 00122 //[-------------------------------------------------------] 00123 //[ Public virtual TextureBuffer functions ] 00124 //[-------------------------------------------------------] 00125 public: 00126 PLRENDERER_API virtual PLCore::uint32 GetNumOfPixels(PLCore::uint32 nMipmap = 0) const override; 00127 PLRENDERER_API virtual PLCore::uint32 GetNumOfBytes(PLCore::uint32 nMipmap = 0, EPixelFormat nFormat = Unknown) const override; 00128 00129 00130 }; 00131 00132 00133 //[-------------------------------------------------------] 00134 //[ Namespace ] 00135 //[-------------------------------------------------------] 00136 } // PLRenderer 00137 00138 00139 #endif // __PLRENDERER_TEXTUREBUFFER1D_H__
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