PixelLightAPI  .
SNProjectiveSpotLight.h
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00001 /*********************************************************\
00002  *  File: SNProjectiveSpotLight.h                        *
00003  *
00004  *  Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_PROJECTIVESPOTLIGHT_H__
00024 #define __PLSCENE_PROJECTIVESPOTLIGHT_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLRenderer/Material/MaterialHandler.h>
00032 #include <PLRenderer/Material/MaterialManager.h>
00033 #include "PLScene/Scene/SNSpotLight.h"
00034 
00035 
00036 //[-------------------------------------------------------]
00037 //[ Namespace                                             ]
00038 //[-------------------------------------------------------]
00039 namespace PLScene {
00040 
00041 
00042 //[-------------------------------------------------------]
00043 //[ Classes                                               ]
00044 //[-------------------------------------------------------]
00045 /**
00046 *  @brief
00047 *    Projective spot light scene node
00048 *
00049 *  @note
00050 *    - By default, the 'NoCone' flag is set meaning that the given outer and inner angles are
00051 *      not used for lighting
00052 */
00053 class SNProjectiveSpotLight : public SNSpotLight {
00054 
00055 
00056     //[-------------------------------------------------------]
00057     //[ Public definitions                                    ]
00058     //[-------------------------------------------------------]
00059     public:
00060         /**
00061         *  @brief
00062         *    Scene node flags (SceneNode flags extension)
00063         */
00064         enum EFlags {
00065             NoProjection = 1<<14    /**< Disable texture projection */
00066         };
00067         pl_enum(EFlags)
00068             pl_enum_base(SNSpotLight::EFlags)
00069             pl_enum_value(NoProjection, "Disable texture projection")
00070         pl_enum_end
00071 
00072 
00073     //[-------------------------------------------------------]
00074     //[ RTTI interface                                        ]
00075     //[-------------------------------------------------------]
00076     pl_class(PLS_RTTI_EXPORT, SNProjectiveSpotLight, "PLScene", PLScene::SNSpotLight, "Projective spot light scene node")
00077         // Attributes
00078         pl_attribute(ProjectedMaterial, PLCore::String,         "Data/Textures/PLLogo.dds", ReadWrite,  GetSet, "Projected material",   "Type='Material Effect Image TextureAni'")
00079             // Overwritten SceneNode attributes
00080         pl_attribute(Flags,             pl_flag_type(EFlags),   NoCone,                     ReadWrite,  GetSet, "Flags",                "")
00081         // Constructors
00082         pl_constructor_0(DefaultConstructor,    "Default constructor",  "")
00083     pl_class_end
00084 
00085 
00086     //[-------------------------------------------------------]
00087     //[ Public RTTI get/set functions                         ]
00088     //[-------------------------------------------------------]
00089     public:
00090         PLS_API PLCore::String GetProjectedMaterial() const;
00091         PLS_API void SetProjectedMaterial(const PLCore::String &sValue);
00092 
00093 
00094     //[-------------------------------------------------------]
00095     //[ Public functions                                      ]
00096     //[-------------------------------------------------------]
00097     public:
00098         /**
00099         *  @brief
00100         *    Default constructor
00101         */
00102         PLS_API SNProjectiveSpotLight();
00103 
00104         /**
00105         *  @brief
00106         *    Destructor
00107         */
00108         PLS_API virtual ~SNProjectiveSpotLight();
00109 
00110         /**
00111         *  @brief
00112         *    Returns the handler of the projected material
00113         *
00114         *  @return
00115         *    Handler of the projected material
00116         */
00117         PLS_API const PLRenderer::MaterialHandler &GetProjectedMaterialHandler();
00118 
00119 
00120     //[-------------------------------------------------------]
00121     //[ Private data                                          ]
00122     //[-------------------------------------------------------]
00123     private:
00124         PLCore::String              m_sProjectedMaterial;   /**< Projected material */
00125         bool                        m_bProjectedMaterial;   /**< Projected material loaded? */
00126         PLRenderer::MaterialHandler m_cProjectedMaterial;   /**< Projected material */
00127 
00128 
00129     //[-------------------------------------------------------]
00130     //[ Public virtual SNLight functions                      ]
00131     //[-------------------------------------------------------]
00132     public:
00133         PLS_API virtual bool IsProjectiveSpotLight() const override;
00134 
00135 
00136 };
00137 
00138 
00139 //[-------------------------------------------------------]
00140 //[ Namespace                                             ]
00141 //[-------------------------------------------------------]
00142 } // PLScene
00143 
00144 
00145 #endif // __PLSCENE_PROJECTIVESPOTLIGHT_H__


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:03
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