PixelLightAPI
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#include <PLCore/Base/Event/EventHandler.h>
#include <PLMath/Vector3.h>
#include "PLPhysics/SceneNodeModifiers/SNMPhysics.h"
Go to the source code of this file.
Classes | |
class | PLPhysics::SNMPhysicsTorque |
Physics scene node modifier adding a torque to the first found physics body of the owner scene node. More... | |
Namespaces | |
namespace | PLPhysics |
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