PixelLightAPI
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00001 /*********************************************************\ 00002 * File: SNMPhysicsBodyCylinder.h * 00003 * 00004 * Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLPHYSICS_SCENENODEMODIFIERS_BODYCYLINDER_H__ 00024 #define __PLPHYSICS_SCENENODEMODIFIERS_BODYCYLINDER_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include "PLPhysics/SceneNodeModifiers/SNMPhysicsBody.h" 00032 00033 00034 //[-------------------------------------------------------] 00035 //[ Namespace ] 00036 //[-------------------------------------------------------] 00037 namespace PLPhysics { 00038 00039 00040 //[-------------------------------------------------------] 00041 //[ Classes ] 00042 //[-------------------------------------------------------] 00043 /** 00044 * @brief 00045 * Physics cylinder body scene node modifier 00046 */ 00047 class SNMPhysicsBodyCylinder : public SNMPhysicsBody { 00048 00049 00050 00051 //[-------------------------------------------------------] 00052 //[ RTTI interface ] 00053 //[-------------------------------------------------------] 00054 pl_class(PLPHYSICS_RTTI_EXPORT, SNMPhysicsBodyCylinder, "PLPhysics", PLPhysics::SNMPhysicsBody, "Physics cylinder body scene node modifier") 00055 // Attributes 00056 pl_attribute(Radius, float, 1.0f, ReadWrite, GetSet, "Cylinder radius at the base", "Min='0.0'") 00057 pl_attribute(Height, float, 1.0f, ReadWrite, GetSet, "Cylinder height along the x local axis", "Min='0.0'") 00058 // Constructors 00059 pl_constructor_1(ParameterConstructor, PLScene::SceneNode&, "Parameter constructor", "") 00060 pl_class_end 00061 00062 00063 //[-------------------------------------------------------] 00064 //[ Public RTTI get/set functions ] 00065 //[-------------------------------------------------------] 00066 public: 00067 PLPHYSICS_API float GetRadius() const; 00068 PLPHYSICS_API void SetRadius(float fValue); 00069 PLPHYSICS_API float GetHeight() const; 00070 PLPHYSICS_API void SetHeight(float fValue); 00071 00072 00073 //[-------------------------------------------------------] 00074 //[ Public functions ] 00075 //[-------------------------------------------------------] 00076 public: 00077 /** 00078 * @brief 00079 * Constructor 00080 * 00081 * @param[in] cSceneNode 00082 * Owner scene node 00083 */ 00084 PLPHYSICS_API SNMPhysicsBodyCylinder(PLScene::SceneNode &cSceneNode); 00085 00086 /** 00087 * @brief 00088 * Destructor 00089 */ 00090 PLPHYSICS_API virtual ~SNMPhysicsBodyCylinder(); 00091 00092 00093 //[-------------------------------------------------------] 00094 //[ Private data ] 00095 //[-------------------------------------------------------] 00096 private: 00097 float m_fRadius; /**< Cylinder radius at the base */ 00098 float m_fHeight; /**< Cylinder height along the x local axis */ 00099 00100 00101 //[-------------------------------------------------------] 00102 //[ Private virtual SNMPhysicsBody functions ] 00103 //[-------------------------------------------------------] 00104 private: 00105 virtual void CreatePhysicsBody() override; 00106 00107 00108 }; 00109 00110 00111 //[-------------------------------------------------------] 00112 //[ Namespace ] 00113 //[-------------------------------------------------------] 00114 } // PLPhysics 00115 00116 00117 #endif // __PLPHYSICS_SCENENODEMODIFIERS_BODYCYLINDER_H__
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