PixelLightAPI  .
SNMMeshMorphCameraNear.h
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00001 /*********************************************************\
00002  *  File: SNMMeshMorphCameraNear.h                       *
00003  *
00004  *  Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_SCENENODEMODIFIER_MESHMORPHCAMERANEAR_H__
00024 #define __PLSCENE_SCENENODEMODIFIER_MESHMORPHCAMERANEAR_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include "PLScene/Scene/SceneNodeModifiers/SNMMeshMorph.h"
00032 
00033 
00034 //[-------------------------------------------------------]
00035 //[ Namespace                                             ]
00036 //[-------------------------------------------------------]
00037 namespace PLScene {
00038 
00039 
00040 //[-------------------------------------------------------]
00041 //[ Classes                                               ]
00042 //[-------------------------------------------------------]
00043 /**
00044 *  @brief
00045 *    Animated scene node mesh morph modifier class
00046 *
00047 *  @remarks
00048 *    This modifier can be used for a mesh morph target like 'smile' if the camera is near to the scene node.
00049 */
00050 class SNMMeshMorphCameraNear : public SNMMeshMorph {
00051 
00052 
00053     //[-------------------------------------------------------]
00054     //[ RTTI interface                                        ]
00055     //[-------------------------------------------------------]
00056     pl_class(PLS_RTTI_EXPORT, SNMMeshMorphCameraNear, "PLScene", PLScene::SNMMeshMorph, "Animated scene node mesh morph modifier class")
00057         // Attributes
00058         pl_attribute(Joint,     PLCore::String, "",     ReadWrite,  DirectValue,    "Name of the skeleton joint to use as reference point, if not given, the scene node position is used instead",  "")
00059         pl_attribute(Distance,  float,          1.0f,   ReadWrite,  DirectValue,    "Camera near distance",                                                                                         "")
00060         pl_attribute(InSpeed,   float,          4.0f,   ReadWrite,  DirectValue,    "Blend in speed",                                                                                               "")
00061         pl_attribute(OutSpeed,  float,          2.0f,   ReadWrite,  DirectValue,    "Blend out speed",                                                                                              "")
00062         // Constructors
00063         pl_constructor_1(ParameterConstructor,  SceneNode&, "Parameter constructor",    "")
00064         // Slots
00065         pl_slot_0(OnUpdate, "Called when the scene node modifier needs to be updated",  "")
00066     pl_class_end
00067 
00068 
00069     //[-------------------------------------------------------]
00070     //[ Public functions                                      ]
00071     //[-------------------------------------------------------]
00072     public:
00073         /**
00074         *  @brief
00075         *    Constructor
00076         *
00077         *  @param[in] cSceneNode
00078         *    Owner scene node
00079         */
00080         PLS_API SNMMeshMorphCameraNear(SceneNode &cSceneNode);
00081 
00082         /**
00083         *  @brief
00084         *    Destructor
00085         */
00086         PLS_API virtual ~SNMMeshMorphCameraNear();
00087 
00088 
00089     //[-------------------------------------------------------]
00090     //[ Protected virtual SceneNodeModifier functions         ]
00091     //[-------------------------------------------------------]
00092     protected:
00093         PLS_API virtual void OnActivate(bool bActivate) override;
00094 
00095 
00096     //[-------------------------------------------------------]
00097     //[ Private functions                                     ]
00098     //[-------------------------------------------------------]
00099     private:
00100         /**
00101         *  @brief
00102         *    Called when the scene node modifier needs to be updated
00103         */
00104         void OnUpdate();
00105 
00106 
00107 };
00108 
00109 
00110 //[-------------------------------------------------------]
00111 //[ Namespace                                             ]
00112 //[-------------------------------------------------------]
00113 } // PLScene
00114 
00115 
00116 #endif // __PLSCENE_SCENENODEMODIFIER_MESHMORPHCAMERANEAR_H__


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:02
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