PixelLightAPI  .
SNMMesh.h
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00001 /*********************************************************\
00002  *  File: SNMMesh.h                                      *
00003  *
00004  *  Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_SCENENODEMODIFIER_MESH_H__
00024 #define __PLSCENE_SCENENODEMODIFIER_MESH_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include "PLScene/Scene/SceneNodeModifier.h"
00032 
00033 
00034 //[-------------------------------------------------------]
00035 //[ Namespace                                             ]
00036 //[-------------------------------------------------------]
00037 namespace PLScene {
00038 
00039 
00040 //[-------------------------------------------------------]
00041 //[ Forward declarations                                  ]
00042 //[-------------------------------------------------------]
00043 class SNMMeshUpdate;
00044 
00045 
00046 //[-------------------------------------------------------]
00047 //[ Classes                                               ]
00048 //[-------------------------------------------------------]
00049 /**
00050 *  @brief
00051 *    Abstract scene node modifier base class for modifiers that promise to ONLY manipulate mesh properties of the owner scene node
00052 */
00053 class SNMMesh : public SceneNodeModifier {
00054 
00055 
00056     //[-------------------------------------------------------]
00057     //[ RTTI interface                                        ]
00058     //[-------------------------------------------------------]
00059     pl_class(PLS_RTTI_EXPORT, SNMMesh, "PLScene", PLScene::SceneNodeModifier, "Abstract scene node modifier base class for modifiers that promise to ONLY manipulate mesh properties of the owner scene node")
00060     pl_class_end
00061 
00062 
00063     //[-------------------------------------------------------]
00064     //[ Protected functions                                   ]
00065     //[-------------------------------------------------------]
00066     protected:
00067         /**
00068         *  @brief
00069         *    Constructor
00070         *
00071         *  @param[in] cSceneNode
00072         *    Owner scene node
00073         */
00074         PLS_API SNMMesh(SceneNode &cSceneNode);
00075 
00076         /**
00077         *  @brief
00078         *    Destructor
00079         */
00080         PLS_API virtual ~SNMMesh();
00081 
00082         /**
00083         *  @brief
00084         *    Returns a "PLScene::SNMMeshUpdate" instance from the owner scene node
00085         *
00086         *  @return
00087         *    A "PLScene::SNMMeshUpdate" instance
00088         *
00089         *  @note
00090         *    - If not already there, this method creates an instance of the "PLScene::SNMMeshUpdate" scene node modifier which frequently updates the mesh
00091         */
00092         PLS_API SNMMeshUpdate *GetSNMMeshUpdate() const;
00093 
00094 
00095 };
00096 
00097 
00098 //[-------------------------------------------------------]
00099 //[ Namespace                                             ]
00100 //[-------------------------------------------------------]
00101 } // PLScene
00102 
00103 
00104 #endif // __PLSCENE_SCENENODEMODIFIER_MESH_H__


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:02
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