PixelLightAPI  .
SNMLightRandomAnimation.h
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00001 /*********************************************************\
00002  *  File: SNMLightRandomAnimation.h                      *
00003  *
00004  *  Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLSCENE_SCENENODEMODIFIER_LIGHTRANDOMANIMATION_H__
00024 #define __PLSCENE_SCENENODEMODIFIER_LIGHTRANDOMANIMATION_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include <PLGraphics/Color/Color3.h>
00032 #include "PLScene/Scene/SceneNodeModifier.h"
00033 
00034 
00035 //[-------------------------------------------------------]
00036 //[ Namespace                                             ]
00037 //[-------------------------------------------------------]
00038 namespace PLScene {
00039 
00040 
00041 //[-------------------------------------------------------]
00042 //[ Classes                                               ]
00043 //[-------------------------------------------------------]
00044 /**
00045 *  @brief
00046 *    Scene node modifier class for a random light color animation
00047 *
00048 *  @remarks
00049 *    Animates the color of the light scene node over time.
00050 */
00051 class SNMLightRandomAnimation : public SceneNodeModifier {
00052 
00053 
00054     //[-------------------------------------------------------]
00055     //[ Public definitions                                    ]
00056     //[-------------------------------------------------------]
00057     public:
00058         /**
00059         *  @brief
00060         *    Flags (SceneNodeModifier flags extension)
00061         */
00062         enum EFlags {
00063             Multiply = 1<<2,    /**< Multiply the color to the fix color, if not set, the color is added to the fix color */
00064             NR       = 1<<3,    /**< Do NOT manipulate the red color component */
00065             NG       = 1<<4,    /**< Do NOT manipulate the green color component */
00066             NB       = 1<<5     /**< Do NOT manipulate the blue color component */
00067         };
00068         pl_enum(EFlags)
00069             pl_enum_base(SceneNodeModifier::EFlags)
00070             pl_enum_value(Multiply, "Multiply the color to the fix color, if not set, the color is added to the fix color")
00071             pl_enum_value(NR,       "Do NOT manipulate the red color component")
00072             pl_enum_value(NG,       "Do NOT manipulate the green color component")
00073             pl_enum_value(NB,       "Do NOT manipulate the blue color component")
00074         pl_enum_end
00075 
00076 
00077     //[-------------------------------------------------------]
00078     //[ RTTI interface                                        ]
00079     //[-------------------------------------------------------]
00080     pl_class(PLS_RTTI_EXPORT, SNMLightRandomAnimation, "PLScene", PLScene::SceneNodeModifier, "Scene node modifier class for a random light color animation")
00081         // Properties
00082         pl_properties
00083             pl_property("SceneNodeClass",   "PLScene::SNLight")
00084         pl_properties_end
00085         // Attributes
00086         pl_attribute(Speed,     float,                  2.0f,                                   ReadWrite,  DirectValue,    "Animation speed",  "")
00087         pl_attribute(Radius,    float,                  0.5f,                                   ReadWrite,  DirectValue,    "Animation radius", "")
00088         pl_attribute(FixColor,  PLGraphics::Color3,     PLGraphics::Color3(0.5f, 0.5f, 0.5f),   ReadWrite,  DirectValue,    "Fix color",        "")
00089         pl_attribute(Color,     PLGraphics::Color3,     PLGraphics::Color3(1.0f, 1.0f, 1.0f),   ReadWrite,  DirectValue,    "Color to apply",   "")
00090             // Overwritten SceneNodeModifier attributes
00091         pl_attribute(Flags,     pl_flag_type(EFlags),   0,                                      ReadWrite,  GetSet,         "Flags",            "")
00092         // Constructors
00093         pl_constructor_1(ParameterConstructor,  SceneNode&, "Parameter constructor",    "")
00094         // Slots
00095         pl_slot_0(OnUpdate, "Called when the scene node modifier needs to be updated",  "")
00096     pl_class_end
00097 
00098 
00099     //[-------------------------------------------------------]
00100     //[ Public functions                                      ]
00101     //[-------------------------------------------------------]
00102     public:
00103         /**
00104         *  @brief
00105         *    Constructor
00106         *
00107         *  @param[in] cSceneNode
00108         *    Owner scene node
00109         */
00110         PLS_API SNMLightRandomAnimation(SceneNode &cSceneNode);
00111 
00112         /**
00113         *  @brief
00114         *    Destructor
00115         */
00116         PLS_API virtual ~SNMLightRandomAnimation();
00117 
00118 
00119     //[-------------------------------------------------------]
00120     //[ Protected virtual SceneNodeModifier functions         ]
00121     //[-------------------------------------------------------]
00122     protected:
00123         PLS_API virtual void OnActivate(bool bActivate) override;
00124 
00125 
00126     //[-------------------------------------------------------]
00127     //[ Private functions                                     ]
00128     //[-------------------------------------------------------]
00129     private:
00130         /**
00131         *  @brief
00132         *    Called when the scene node modifier needs to be updated
00133         */
00134         void OnUpdate();
00135 
00136 
00137     //[-------------------------------------------------------]
00138     //[ Private data                                          ]
00139     //[-------------------------------------------------------]
00140     private:
00141         float m_fTimer; /**< Animation timer */
00142 
00143 
00144 };
00145 
00146 
00147 //[-------------------------------------------------------]
00148 //[ Namespace                                             ]
00149 //[-------------------------------------------------------]
00150 } // PLScene
00151 
00152 
00153 #endif // __PLSCENE_SCENENODEMODIFIER_LIGHTRANDOMANIMATION_H__


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:02
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