PixelLightAPI
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00001 /*********************************************************\ 00002 * File: SNMDrawRectangle.h * 00003 * 00004 * Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLSCENE_SCENENODEMODIFIER_DRAWRECTANGLE_H__ 00024 #define __PLSCENE_SCENENODEMODIFIER_DRAWRECTANGLE_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include <PLGraphics/Color/Color4.h> 00032 #include "PLScene/Scene/SceneNodeModifiers/SNMDraw.h" 00033 00034 00035 //[-------------------------------------------------------] 00036 //[ Forward declarations ] 00037 //[-------------------------------------------------------] 00038 namespace PLRenderer { 00039 class Renderer; 00040 } 00041 namespace PLScene { 00042 class VisNode; 00043 } 00044 00045 00046 //[-------------------------------------------------------] 00047 //[ Namespace ] 00048 //[-------------------------------------------------------] 00049 namespace PLScene { 00050 00051 00052 //[-------------------------------------------------------] 00053 //[ Classes ] 00054 //[-------------------------------------------------------] 00055 /** 00056 * @brief 00057 * Scene node modifier class drawing a 2D rectangle around the owner scene node 00058 */ 00059 class SNMDrawRectangle : public SNMDraw { 00060 00061 00062 //[-------------------------------------------------------] 00063 //[ Public definition ] 00064 //[-------------------------------------------------------] 00065 public: 00066 /** 00067 * @brief 00068 * Scene node modifier flags (SceneNodeModifier flags extension) 00069 */ 00070 enum EFlags { 00071 DepthTest = 1<<2 /**< Perform a depth test */ 00072 }; 00073 pl_enum(EFlags) 00074 pl_enum_base(SNMDraw::EFlags) 00075 pl_enum_value(DepthTest, "Perform a depth test") 00076 pl_enum_end 00077 00078 00079 //[-------------------------------------------------------] 00080 //[ RTTI interface ] 00081 //[-------------------------------------------------------] 00082 pl_class(PLS_RTTI_EXPORT, SNMDrawRectangle, "PLScene", PLScene::SNMDraw, "Scene node modifier class drawing a 2D rectangle around the owner scene node") 00083 // Attributes 00084 pl_attribute(Width, float, 1.0f, ReadWrite, DirectValue, "Rectangle width (if supported by the the used renderer API, if not may have no effect)", "Min='1.0'") 00085 pl_attribute(Color, PLGraphics::Color4, PLGraphics::Color4(1.0f, 1.0f, 1.0f, 1.0f), ReadWrite, DirectValue, "Rectangle color (r/g/b/a)", "") 00086 // Overwritten SceneNodeModifier attributes 00087 pl_attribute(Flags, pl_flag_type(EFlags), 0, ReadWrite, GetSet, "Flags", "") 00088 // Constructors 00089 pl_constructor_1(ParameterConstructor, SceneNode&, "Parameter constructor", "") 00090 // Slots 00091 pl_slot_2(OnDrawTransparent, PLRenderer::Renderer&, const VisNode*, "Called on scene node transparent draw, the used renderer as first parameter, the current visibility node of this scene node, can be a null pointer as second parameter", "") 00092 pl_class_end 00093 00094 00095 //[-------------------------------------------------------] 00096 //[ Public functions ] 00097 //[-------------------------------------------------------] 00098 public: 00099 /** 00100 * @brief 00101 * Constructor 00102 * 00103 * @param[in] cSceneNode 00104 * Owner scene node 00105 */ 00106 PLS_API SNMDrawRectangle(SceneNode &cSceneNode); 00107 00108 /** 00109 * @brief 00110 * Destructor 00111 */ 00112 PLS_API virtual ~SNMDrawRectangle(); 00113 00114 00115 //[-------------------------------------------------------] 00116 //[ Protected virtual SceneNodeModifier functions ] 00117 //[-------------------------------------------------------] 00118 protected: 00119 PLS_API virtual void OnActivate(bool bActivate) override; 00120 00121 00122 //[-------------------------------------------------------] 00123 //[ Private functions ] 00124 //[-------------------------------------------------------] 00125 private: 00126 /** 00127 * @brief 00128 * Called on scene node transparent draw 00129 * 00130 * @param[in] cRenderer 00131 * The used renderer 00132 * @param[in] pVisNode 00133 * The current visibility node of this scene node, can be a null pointer 00134 */ 00135 void OnDrawTransparent(PLRenderer::Renderer &cRenderer, const VisNode *pVisNode); 00136 00137 00138 }; 00139 00140 00141 //[-------------------------------------------------------] 00142 //[ Namespace ] 00143 //[-------------------------------------------------------] 00144 } // PLScene 00145 00146 00147 #endif // __PLSCENE_SCENENODEMODIFIER_DRAWRECTANGLE_H__
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