PixelLightAPI
.
|
00001 /*********************************************************\ 00002 * File: SNMDeactivationOnTimeout.h * 00003 * 00004 * Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLSCENE_SCENENODEMODIFIER_DEACTIVATIONONTIMEOUT_H__ 00024 #define __PLSCENE_SCENENODEMODIFIER_DEACTIVATIONONTIMEOUT_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include "PLScene/Scene/SceneNodeModifier.h" 00032 00033 00034 //[-------------------------------------------------------] 00035 //[ Namespace ] 00036 //[-------------------------------------------------------] 00037 namespace PLScene { 00038 00039 00040 //[-------------------------------------------------------] 00041 //[ Classes ] 00042 //[-------------------------------------------------------] 00043 /** 00044 * @brief 00045 * Deactivation on timeout scene node modifier class 00046 * 00047 * @remarks 00048 * Deactivates the owner scene node after the given timeout. 00049 */ 00050 class SNMDeactivationOnTimeout : public SceneNodeModifier { 00051 00052 00053 //[-------------------------------------------------------] 00054 //[ RTTI interface ] 00055 //[-------------------------------------------------------] 00056 pl_class(PLS_RTTI_EXPORT, SNMDeactivationOnTimeout, "PLScene", PLScene::SceneNodeModifier, "Deactivation on timeout scene node modifier class") 00057 // Attributes 00058 pl_attribute(Timeout, float, 5.0f, ReadWrite, GetSet, "Timeout in seconds (if value set=restart)", "") 00059 // Constructors 00060 pl_constructor_1(ParameterConstructor, SceneNode&, "Parameter constructor", "") 00061 // Slots 00062 pl_slot_0(OnUpdate, "Called when the scene node modifier needs to be updated", "") 00063 pl_class_end 00064 00065 00066 //[-------------------------------------------------------] 00067 //[ Public RTTI get/set functions ] 00068 //[-------------------------------------------------------] 00069 public: 00070 PLS_API float GetTimeout() const; 00071 PLS_API void SetTimeout(float fValue); 00072 00073 00074 //[-------------------------------------------------------] 00075 //[ Public functions ] 00076 //[-------------------------------------------------------] 00077 public: 00078 /** 00079 * @brief 00080 * Constructor 00081 * 00082 * @param[in] cSceneNode 00083 * Owner scene node 00084 */ 00085 PLS_API SNMDeactivationOnTimeout(SceneNode &cSceneNode); 00086 00087 /** 00088 * @brief 00089 * Destructor 00090 */ 00091 PLS_API virtual ~SNMDeactivationOnTimeout(); 00092 00093 00094 //[-------------------------------------------------------] 00095 //[ Protected virtual SceneNodeModifier functions ] 00096 //[-------------------------------------------------------] 00097 protected: 00098 PLS_API virtual void OnActivate(bool bActivate) override; 00099 00100 00101 //[-------------------------------------------------------] 00102 //[ Private functions ] 00103 //[-------------------------------------------------------] 00104 private: 00105 /** 00106 * @brief 00107 * Called when the scene node modifier needs to be updated 00108 */ 00109 void OnUpdate(); 00110 00111 00112 //[-------------------------------------------------------] 00113 //[ Private data ] 00114 //[-------------------------------------------------------] 00115 private: 00116 float m_fTimeout; 00117 float m_fTimer; 00118 00119 00120 }; 00121 00122 00123 //[-------------------------------------------------------] 00124 //[ Namespace ] 00125 //[-------------------------------------------------------] 00126 } // PLScene 00127 00128 00129 #endif // __PLSCENE_SCENENODEMODIFIER_DEACTIVATIONONTIMEOUT_H__
|