PixelLightAPI
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00001 /*********************************************************\ 00002 * File: SNLoadScreenBase.h * 00003 * 00004 * Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/) 00005 * 00006 * This file is part of PixelLight. 00007 * 00008 * PixelLight is free software: you can redistribute it and/or modify 00009 * it under the terms of the GNU Lesser General Public License as published by 00010 * the Free Software Foundation, either version 3 of the License, or 00011 * (at your option) any later version. 00012 * 00013 * PixelLight is distributed in the hope that it will be useful, 00014 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00015 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00016 * GNU Lesser General Public License for more details. 00017 * 00018 * You should have received a copy of the GNU Lesser General Public License 00019 * along with PixelLight. If not, see <http://www.gnu.org/licenses/>. 00020 \*********************************************************/ 00021 00022 00023 #ifndef __PLENGINE_COMPOSITING_LOADSCREENBASE_H__ 00024 #define __PLENGINE_COMPOSITING_LOADSCREENBASE_H__ 00025 #pragma once 00026 00027 00028 //[-------------------------------------------------------] 00029 //[ Includes ] 00030 //[-------------------------------------------------------] 00031 #include <PLScene/Scene/SceneNode.h> 00032 #include "PLEngine/PLEngine.h" 00033 00034 00035 //[-------------------------------------------------------] 00036 //[ Namespace ] 00037 //[-------------------------------------------------------] 00038 namespace PLEngine { 00039 00040 00041 //[-------------------------------------------------------] 00042 //[ Classes ] 00043 //[-------------------------------------------------------] 00044 /** 00045 * @brief 00046 * Abstract load screen base scene node 00047 * 00048 * @remarks 00049 * This scene node listens to the 'load progress'-event of its parent and visualizes it. If 00050 * the progress is NOT between 0.0-1.0 the load screen will hide itself. 00051 */ 00052 class SNLoadScreenBase : public PLScene::SceneNode { 00053 00054 00055 //[-------------------------------------------------------] 00056 //[ RTTI interface ] 00057 //[-------------------------------------------------------] 00058 pl_class(PL_RTTI_EXPORT, SNLoadScreenBase, "PLEngine", PLScene::SceneNode, "Abstract load screen base scene node") 00059 // Attributes 00060 // Overwritten SceneNode attributes 00061 pl_attribute(Flags, pl_flag_type(EFlags), NoCulling, ReadWrite, GetSet, "Flags", "") 00062 pl_class_end 00063 00064 00065 //[-------------------------------------------------------] 00066 //[ Protected functions ] 00067 //[-------------------------------------------------------] 00068 protected: 00069 /** 00070 * @brief 00071 * Default constructor 00072 */ 00073 PL_API SNLoadScreenBase(); 00074 00075 /** 00076 * @brief 00077 * Destructor 00078 */ 00079 PL_API virtual ~SNLoadScreenBase(); 00080 00081 /** 00082 * @brief 00083 * Returns the current load progress 00084 * 00085 * @return 00086 * The current load progress between 0.0-1.0 00087 */ 00088 PL_API float GetLoadProgress() const; 00089 00090 00091 //[-------------------------------------------------------] 00092 //[ Private functions ] 00093 //[-------------------------------------------------------] 00094 private: 00095 /** 00096 * @brief 00097 * Called when the scene node container changed 00098 */ 00099 void OnContainer(); 00100 00101 /** 00102 * @brief 00103 * Called on load progress 00104 * 00105 * @param[in] fLoadProgress 00106 * Load progress (0.0-1.0) 00107 */ 00108 void OnLoadProgress(float fLoadProgress); 00109 00110 00111 //[-------------------------------------------------------] 00112 //[ Private event handlers ] 00113 //[-------------------------------------------------------] 00114 private: 00115 PLCore::EventHandler<> EventHandlerContainer; 00116 PLCore::EventHandler<float> EventHandlerLoadProgress; 00117 00118 00119 //[-------------------------------------------------------] 00120 //[ Private data ] 00121 //[-------------------------------------------------------] 00122 private: 00123 PLScene::SceneContainer *m_pContainer; /**< Current parent container, can be a null pointer */ 00124 float m_fLoadProgress; /**< Current load progress (0.0-1.0) */ 00125 00126 00127 //[-------------------------------------------------------] 00128 //[ Public virtual PLScene::SceneNode functions ] 00129 //[-------------------------------------------------------] 00130 public: 00131 PL_API virtual void DrawPost(PLRenderer::Renderer &cRenderer, const PLScene::VisNode *pVisNode = nullptr) override; 00132 00133 00134 }; 00135 00136 00137 //[-------------------------------------------------------] 00138 //[ Namespace ] 00139 //[-------------------------------------------------------] 00140 } // PLEngine 00141 00142 00143 #endif // __PLENGINE_COMPOSITING_LOADSCREENBASE_H__
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