PixelLightAPI  .
Queue.h
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00001 /*********************************************************\
00002  *  File: Queue.h                                        *
00003  *
00004  *  Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLCORE_CONTAINER_QUEUE_H__
00024 #define __PLCORE_CONTAINER_QUEUE_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Includes                                              ]
00030 //[-------------------------------------------------------]
00031 #include "PLCore/PLCore.h"
00032 
00033 
00034 //[-------------------------------------------------------]
00035 //[ Namespace                                             ]
00036 //[-------------------------------------------------------]
00037 namespace PLCore {
00038 
00039 
00040 //[-------------------------------------------------------]
00041 //[ Classes                                               ]
00042 //[-------------------------------------------------------]
00043 /**
00044 *  @brief
00045 *    Queue (FIFO -> First In First Out) template
00046 *
00047 *  @remarks
00048 *  @verbatim
00049 *    Simple extendable queue using a linked list.
00050 *    The queue will hold copies of the type used in the queue,
00051 *    so note that your classes should supply a copy (=) operator!
00052 *
00053 *    Usage example:
00054 *    Queue<MyClass> cQueue;  // Create queue
00055 *    MyClass T, T1, T2, T3;  // Test class instances
00056 *    cQueue.Push(T1);        // Push a copy of T1 onto the queue
00057 *    cQueue.Push(T2);        // Push a copy of T2 onto the queue
00058 *    cQueue.Push(T3);        // Push a copy of T3 onto the queue
00059 *    cQueue.Pop(&T);         // Pop last element (T1)
00060 *    cQueue.Pop(&T);         // Pop last element (T2)
00061 *    cQueue.Pop(&T);         // Pop last element (T3)
00062 *  @endverbatim
00063 */
00064 template <class ValueType>
00065 class Queue {
00066 
00067 
00068     //[-------------------------------------------------------]
00069     //[ Public functions                                      ]
00070     //[-------------------------------------------------------]
00071     public:
00072         /**
00073         *  @brief
00074         *    Constructor
00075         */
00076         Queue();
00077 
00078         /**
00079         *  @brief
00080         *    Copy constructor
00081         *
00082         *  @param[in] cSource
00083         *    Source queue to copy from
00084         */
00085         Queue(const Queue<ValueType> &cSource);
00086 
00087         /**
00088         *  @brief
00089         *    Destructor
00090         */
00091         ~Queue();
00092 
00093         /**
00094         *  @brief
00095         *    Push an element onto the queue (enqueue)
00096         *
00097         *  @param[in] Element
00098         *    New queue element
00099         *
00100         *  @return
00101         *    'true' if all went fine, else 'false'
00102         */
00103         bool Push(const ValueType &Element);
00104 
00105         /**
00106         *  @brief
00107         *    Pops the bottom element from the queue (dequeue)
00108         *
00109         *  @param[out] pElement
00110         *    If not a null pointer, this will receive the popped element
00111         *
00112         *  @return
00113         *    'true' if all went fine, else 'false'
00114         *
00115         *  @note
00116         *    - On error, pElement is NOT touched, so ensure that you take this case into account!
00117         */
00118         bool Pop(ValueType *pElement = nullptr);
00119 
00120         /**
00121         *  @brief
00122         *    Returns the bottom element without removing it
00123         *
00124         *  @return
00125         *    Bottom queue element
00126         */
00127         ValueType Bottom() const;
00128 
00129         /**
00130         *  @brief
00131         *    Returns the number of elements on the queue
00132         *
00133         *  @return
00134         *    Number of queue elements
00135         */
00136         uint32 GetNumOfElements() const;
00137 
00138         /**
00139         *  @brief
00140         *    Copies the data from another queue
00141         *
00142         *  @param[in] cSource
00143         *    Queue to copy from
00144         *
00145         *  @return
00146         *    Reference to this instance
00147         */
00148         Queue<ValueType> &operator =(const Queue<ValueType> &cSource);
00149 
00150         /**
00151         *  @brief
00152         *    Clears the whole queue
00153         */
00154         void Clear();
00155 
00156 
00157     //[-------------------------------------------------------]
00158     //[ Private structures                                    ]
00159     //[-------------------------------------------------------]
00160     private:
00161         /**
00162         *  @brief
00163         *    Internal queue element
00164         */
00165         struct QueueElement {
00166             QueueElement *pNext;    /**< Pointer to the next element on the queue, can be a null pointer */
00167             ValueType     Data;     /**< The stored data */
00168         };
00169 
00170 
00171     //[-------------------------------------------------------]
00172     //[ Private static data                                   ]
00173     //[-------------------------------------------------------]
00174     private:
00175         static ValueType temp;  /** Temp object */
00176 
00177 
00178     //[-------------------------------------------------------]
00179     //[ Private data                                          ]
00180     //[-------------------------------------------------------]
00181     private:
00182         uint32        m_nNumOfElements; /**< Number of elements on the queue */
00183         QueueElement *m_pTop;           /**< Pointer to the top element, can be a null pointer */
00184         QueueElement *m_pBottom;        /**< Pointer to the bottom element, can be a null pointer */
00185 
00186 
00187 };
00188 
00189 
00190 //[-------------------------------------------------------]
00191 //[ Namespace                                             ]
00192 //[-------------------------------------------------------]
00193 } // PLCore
00194 
00195 
00196 //[-------------------------------------------------------]
00197 //[ Implementation                                        ]
00198 //[-------------------------------------------------------]
00199 #include "PLCore/Container/Queue.inl"
00200 
00201 
00202 #endif // __PLCORE_CONTAINER_QUEUE_H__


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:00
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