PixelLightAPI
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#include <PLCore/Base/Event/Event.h>
#include <PLCore/Container/Resource.h>
#include <PLMath/Vector3.h>
#include "PLRenderer/PLRenderer.h"
#include "PLRenderer/Material/Material.inl"
Go to the source code of this file.
Classes | |
class | PLRenderer::Material |
Material resource class. More... | |
Namespaces | |
namespace | PLRenderer |
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