PixelLightAPI  .
Classes | Namespaces
FixedFunctions.h File Reference
#include <PLCore/Base/Rtti.h>
#include <PLMath/Vector3.h>
#include <PLGraphics/Color/Color4.h>
#include "PLRenderer/PLRenderer.h"

Go to the source code of this file.

Classes

class  PLRenderer::FixedFunctions
 Abstract fixed functions renderer interface. More...
struct  PLRenderer::FixedFunctions::Capabilities
 Holds all hardware capabilities. More...
class  PLRenderer::FixedFunctions::RenderState
 Fixed functions render states. More...
class  PLRenderer::FixedFunctions::Transform
 Transform states. More...
class  PLRenderer::FixedFunctions::TextureEnvironment
 Texture environment modes. More...
class  PLRenderer::FixedFunctions::TexCoordGen
 Texture coordinate generation modes. More...
class  PLRenderer::FixedFunctions::TextureStage
 Texture stage states. More...
class  PLRenderer::FixedFunctions::Fog
 Fog modes. More...
class  PLRenderer::FixedFunctions::MaterialState
 Material states. More...
class  PLRenderer::FixedFunctions::LightType
 Light types. More...
struct  PLRenderer::FixedFunctions::Light
 Light data. More...
class  PLRenderer::FixedFunctions::Shade
 Shade modes. More...

Namespaces

namespace  PLMath
namespace  PLRenderer


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:51:06
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