PixelLightAPI  .
AnimationFrameInfo.h
Go to the documentation of this file.
00001 /*********************************************************\
00002  *  File: AnimationFrameInfo.h                           *
00003  *
00004  *  Copyright (C) 2002-2011 The PixelLight Team (http://www.pixellight.org/)
00005  *
00006  *  This file is part of PixelLight.
00007  *
00008  *  PixelLight is free software: you can redistribute it and/or modify
00009  *  it under the terms of the GNU Lesser General Public License as published by
00010  *  the Free Software Foundation, either version 3 of the License, or
00011  *  (at your option) any later version.
00012  *
00013  *  PixelLight is distributed in the hope that it will be useful,
00014  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
00016  *  GNU Lesser General Public License for more details.
00017  *
00018  *  You should have received a copy of the GNU Lesser General Public License
00019  *  along with PixelLight. If not, see <http://www.gnu.org/licenses/>.
00020 \*********************************************************/
00021 
00022 
00023 #ifndef __PLRENDERER_ANIMATIONFRAMEINFO_H__
00024 #define __PLRENDERER_ANIMATIONFRAMEINFO_H__
00025 #pragma once
00026 
00027 
00028 //[-------------------------------------------------------]
00029 //[ Namespace                                             ]
00030 //[-------------------------------------------------------]
00031 namespace PLRenderer {
00032 
00033 
00034 //[-------------------------------------------------------]
00035 //[ Classes                                               ]
00036 //[-------------------------------------------------------]
00037 /**
00038 *  @brief
00039 *    Animation frame information
00040 */
00041 class AnimationFrameInfo {
00042 
00043 
00044     //[-------------------------------------------------------]
00045     //[ Public functions                                      ]
00046     //[-------------------------------------------------------]
00047     public:
00048         /**
00049         *  @brief
00050         *    Constructor
00051         */
00052         inline AnimationFrameInfo();
00053 
00054         /**
00055         *  @brief
00056         *    Destructor
00057         */
00058         inline ~AnimationFrameInfo();
00059 
00060         /**
00061         *  @brief
00062         *    Returns the speed of an animation frame
00063         *
00064         *  @return
00065         *    Animation frame speed
00066         *
00067         *  @note
00068         *    - If speed is 0 the frame will be skipped
00069         *    - If speed is less 0 there's no frame interpolation
00070         */
00071         inline float GetSpeed() const;
00072 
00073         /**
00074         *  @brief
00075         *    Sets the animation frame speed
00076         *
00077         *  @param[in] fSpeed
00078         *    Animation frame speed
00079         *
00080         *  @see
00081         *    - GetSpeed()
00082         */
00083         inline void SetSpeed(float fSpeed = 1.0f);
00084 
00085         /**
00086         *  @brief
00087         *    Copy operator
00088         *
00089         *  @param[in] cSource
00090         *    Source to copy from
00091         *
00092         *  @return
00093         *    Reference to this class instance
00094         */
00095         inline AnimationFrameInfo &operator =(const AnimationFrameInfo &cSource);
00096 
00097         /**
00098         *  @brief
00099         *    Compare operator
00100         *
00101         *  @param[in] cSource
00102         *    Source to compare with
00103         *
00104         *  @return
00105         *    'true' if the two animation frame information are equal, else 'false'
00106         */
00107         inline bool operator ==(const AnimationFrameInfo &cSource) const;
00108 
00109 
00110     //[-------------------------------------------------------]
00111     //[ Private data                                          ]
00112     //[-------------------------------------------------------]
00113     private:
00114         float m_fSpeed; /**< Frame speed */
00115 
00116 
00117 };
00118 
00119 
00120 //[-------------------------------------------------------]
00121 //[ Namespace                                             ]
00122 //[-------------------------------------------------------]
00123 } // PLRenderer
00124 
00125 
00126 //[-------------------------------------------------------]
00127 //[ Implementation                                        ]
00128 //[-------------------------------------------------------]
00129 #include "PLRenderer/Animation/AnimationFrameInfo.inl"
00130 
00131 
00132 #endif // __PLRENDERER_ANIMATIONFRAMEINFO_H__


PixelLight PixelLight 0.9.10-R1
Copyright (C) 2002-2011 by The PixelLight Team
Last modified Fri Dec 23 2011 15:50:51
The content of this PixelLight document is published under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported